Dedicated server
EotE Dice Chat Room » Devlog
I’ve decided to also make the dedicated server available.
First I thought about mantaining a dedicated server myself, but Godot has a limitation on the number of clients running at the same time and there’s no way no easily scale that.
By making the dedicated server available, I hope people will run their own servers to get rid of the LAN limitations. Yes, it runs just fine on the internet. I’ve tested creating a PVS. The clients can connect to it by using its IP address or the domain I’ve set up.
If someone needs some help with that, I can give you a general direction on how to do that.
Files
EotEDiceChatRoom.x86_64 (Linux 64bits) 38 MB
Nov 02, 2020
EotEDiceChatRoom.exe (Windows 64bits) 33 MB
Nov 02, 2020
EotEDiceChatRoom 32.exe (Windows 32bits) 35 MB
Nov 02, 2020
EotEDiceChatRoom.apk 20 MB
Nov 02, 2020
EotEDiceChatRoomServer.pck 3.7 kB
Nov 07, 2020
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